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I've worked on

July 2026

MONOBLOC [Can you land that f***ing spaceship]

MONOBLOC is an alternative controler game that simulate an emergency spaceship landing situation that is played in cooperation.



The project was made for the Chimérides, an incubator made possible by East Games association.


Created in collaboration with Erwann Surcouf, Marine Drouin et Younes Balandjian.

October 2025

Asterix & Obelix Mission Babylon

Asterix & Obelix Mission Babylon is a 2D platformer playable solo or in two-player co-op.


I've took part in the development as a level designer.

©2024 Balio Studio. All right reserved. Developed by Balio Studio SRL. Published by Microids SA.
. ASTERIX®-OBELIX®-IDEFIX® / ©2025 LES EDITIONS ALBERT RENE/GOSCINNY-UDERZO

October 2024

Totally Spies Cyber Mission

Totally Spies Cyber Mission is a cooperative adventure/infiltration game aimed toward a young audience .


I've took part in the development as a game/level designer and also contributed to the writing of the dialogues.

©2024 Balio Studio. All right reserved. Developed by Balio Studio SRL. Published by Microids SA. All rights reserved. Totally Spies! ©2024 Zodiak Kids & Family France Totally Spies!® brand and all related logos, names and distinctive likenesses are the exclusive property of Zodiak Kids & Family France. All

September 2023

Worlds Of Aria

Worlds of Aria is a cooperative adventure game inspired by tabletop role-playing games.


I've took part in the development as a narrative designer intern and staged game scenes using XML scripting.

Ludogram, Ishtar publishing

Personal and student projects

MimiMori

MimiMori

March 2026


"MimiMori" is a simulation game in which players incarnate the algorithm that has to choose the sounds that gets to be sent to the bioacoustic researchers to analyze.

The game has been made as a team during the Scientifc Game Jam 2026, the game is only available in french.

Period.

Period.

November 2025


"Period." is a reflex/speed game in which you have to unpack as many sanitary products as possible within the time limit to get the best possible score .

Shapes & Colors

Shapes & Colors

July 2023


"Shapes&Colors" is a card game using the combination and memorization mechanics in a colorful universe.

Forestio

Forestio

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"Forestio" is a tribute /a sequel to the game that was a big part of my childhood: Forestia.

 I've recreated the game environnement and the main gameplay elements so that I can then design new missions in this universe.

Rootkit

Rootkit

July 2021


"Rootkit" is a vertical slice made as a student final year group project .

 This is a first person runner game developed in just over two months using Unreal Engine 4 by a team of five.

Au fil des souvenirs / Through Memories

Au fil des souvenirs / Through Memories

March 2021


“Au fil des souvenirs”/"Through Memories" is a creative portfolio created for the entry exam of the ENJMIN shcool.

It includes one main subject, the game concept of narrative game retracing the memories of a grandmother, and two smaller game concepts (a visual novel and a racing game).

Une ou deux étoiles / Few Stars

Une ou deux étoiles / Few Stars

January 2021


"Une ou deux étoiles"/"Few stars" is a vertical slice made in a month by a team of five using Construct 2 for a school project.

It's a narrative point&click game with puzzle gameplay phases about the life and work of an astronomer rabbit.

SMALL THINGS

Circular Pong Coop

Itch.io page

One Page Concept

inspired by "The Garden of Earthly Delights" 

Koski : the tale

extract from a creative brief made in collaboration
with Gaël Alonso based on the game Koski

Level for Uncharted 4

extract from a level design document about creating a level that would fit in Uncharted 4

WarioWare-Like

succession of three absurd mini-games
made with Construct 2

One Page Level Document

HQ zone for an adventure action game

Creations displayed here are mine or belongs to people credited, do not repost without consent.

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Clara Laborderie EI - 47 rue Vivienne, 75002, Paris, France 

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